Mariogames.be Super Mario Land Game Cheat

All mario games

  1. Mario Games Super Mario Bros
  2. Mario Games
  3. Super Mario Games On Computer

Super Mario 64 on Nintendo 64; Do Not use these codes with the above codes for Save File 'A' With these codes ON: Re-collect any Star and a SAVE OPTION will appear. The codes has now been Saved to Game Pak. Start up with codes Disabled. Codes for Save File 'A' 1: Unlock all Key Doors and have Mote Empty: 80202F0A: 007E. For Super Mario Land on the Game Boy, Level 1-1 Map by anarchoselmiak. You can find below all the cheats and tips we have available in our database for Super Mario Land GB. Continue game play: Hold A at the game over screen. While keeping that button held, press Start when the title screen appears. Expert mode: Successfully complete the game one time, then press any button at the title screen. On area 2-2, when you come to a second enemy like the first you saw on the level, you see that row of four blocks. Do what the cheat about getting to a small area if you are big says if you are tall.

Mario games

Mario Games Super Mario Bros

  • BB64-64D7 - Time never runs out
  • C264-64D7 - Infinite time
  • AA64-64D7 - Super-fast clock
  • DF64-A7D7 - Extra life at one coin
    DF67-AFA7
  • 7464-A7D7 - Extra life at 50 coins
    7467-AFA7
  • 14B4-6F07 - Start with 99 lives
  • B1B4-6F07 - Mario has a halo on the map screen, F1 lives, and the game is over when you die once
  • 31B4-6F07 - Mario has a halo on map screen, only has one life.
  • CBB7-6D67 - Start as Caped Mario
    D4B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Fiery Mario
    D7B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as a red faced Mario
    D0B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Sub-Zero Mario. Grab a Mushroom to become invincible
    DBB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as nodding Mario. Grab a Mushroom to get a 1-Up
    FDB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Mario. Grab a Mushroom and it turns into a Pirahna plant, a star is moved into your inventory which glitches the game if used.
    47B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get any item to become invincible with a Bullet Bill in reserve
    59B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get any item to put a shelless turtle in reserve
    55B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get a Mushroom to turn it into a Pirahna Plant and get a giant 'Bullet Blob' in reserve
    5BB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get a Mushroom to put a flying key in reserve
    6DB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get a Fire Flower to put an invisibility flower in reserve, or a Mushroom to turn invincible and get a football Koopa in reserve
    64B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get a Fire Flower to put a magic squished dinosaur in reserve which will let you clear the round instantly if collected
    67B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Sub-Zero Mario, get a Fire Flower or Mushroom to put a 1-Up Mushroom in reserve, use that or any other 1-Up Mushroom to put a Yoshi in reserve
    66B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Mario with a strange walk, get a Mushroom for Yoshi's thank-you message
    6BB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Mario drives without benefit of a car
    C9B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Mario with an extremely strange walk, get a Fire Flower to put a glitched ghost in reserve
    2DB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • D0B7-6DA7 - Start as a red-faced Mario in need of a chiropractor
    3CB7-6FD7
    69B7-6F07
  • DBB7-6DA7 - Start as Sub-Zero Mario - grab a Mushroom to become invincible
    3CB7-6FD7
    69B7-6F07
  • FDB7-6DA7 - Start as nodding Mario - grab a Mushroom to get 1-Up
    3CB7-6FD7
    69B7-6F07
  • 47B7-6DA7 - Start as Mario- grab a Mushroom and it turns into a Pirahna plant, a star is moved into your inventory which glitches the game if used
    3CB7-6FD7
    69B7-6F07
  • 59B7-6DA7 - Start as hovercraft Mario, get any item to become invincible with a Bullet Bill in reserve
    3CB7-6FD7
    69B7-6F07
  • 55B7-6DA7 - Start as hovercraft Mario, get any item to put a shell-less turtle in reserve
    3CB7-6FD7
    69B7-6F07
  • 5BB7-6DA7 - Start as hovercraft Mario, get a Mushroom to turn it into a Pirahna plant and get a giant 'Bullet Blob' in reserve
    3CB7-6FD7
    69B7-6F07
  • 6DB7-6DA7 - Start as hovercraft Mario, get a Mushroom to put a flying key in reserve
    3CB7-6FD7
    69B7-6F07
  • 64B7-6DA7 - Start as hovercraft Mario, get a Fire Flower to put an invisibility flower in reserve, or a Mushroom to turn invincible and get a football Koopa in reserve
    3CB7-6FD7
    69B7-6F07
  • 67B7-6DA7 - Start as hovercraft Mario, get a Fire Flower to put a magic squished dinosaur in reserve which will let you clear the round instantly if collected
    3CB7-6FD7
    69B7-6F07
  • 66B7-6DA7 - Start as Sub-Zero Mario, get a Fire Flower or Mushroom to put a 1-Up Mushroom in reserve, use that or any other 1-Up Mushroom to put a Yoshi in reserve
    3CB7-6FD7
    69B7-6F07
  • 6BB7-6DA7 - Start as Mario with a strange walk, get a Mushroom for Yoshi's thank-you message
    3CB7-6FD7
    69B7-6F07
  • C9B7-6DA7 - Mario drives without benefit of a car
    3CB7-6FD7
    69B7-6F07
  • 69B7-6F07 - Start as red spazms mario (lose it when hit or die, so use Galoob's codes to keep your big etc)
  • 31B7-6F07 - Start as Super Mario
  • CBC4-6DAD - Start button has no effect
  • CBC5-6DAD - Start and select button combo makes the game pause forever
  • CBCA-6DAD - Whenever you land hard on the ground via the cape, you die
  • 0BCD-AF6F - At the beginning of a level you go to the Yoshi bonus stage and when you fall the level is beaten!
  • 61CB-AF6F - Nintendo Presents, BO
  • CB28-DF6D - Keep powerups when you fall and die
  • D322-D4DD - Get more lives when you die
  • DE22-D4DD - Die after losing one life
  • BB22-D4DD - Lose every life except one when you die
  • C022-D4DD - Says 'game over' after every life
  • C222-D4DD - Infinite lives
  • EE28-6F6F - Runs super fast without holding down run; turn around with spin jump
  • EE2D-AF6F - Run super fast one direction; hard to control
  • EE2C-AF0F - Floating Mario
  • DD2C-AF6F - Holding B allows you to fly to the top of the screen, sometimes off screen. Good code, but can be a problem in caves.
  • DF2C-AF6F - Mega-jump
  • D42C-AF6F - Super jump
  • D02C-AF6F - Low jump
  • DE2C-AF6F - Bogus jump
  • 5A2C-AF6F - Mario shakes repeatedly and if you hold A or B and down you can go through the floor sometimes. This is very useful in case you want to get somewhere that you can't below you. You have to quickly press A or B twice and then hold to get him off the ground and flying
  • CF2C-AF6F - Fiying ability
  • 842C-AF6F - Skitz jumps
  • A52C-AF6F - Mario shakes. He can't go through the floor like he can in the other code. The good thing is that you only have to press and hold A or B once to get him off the ground
  • 232C-AF6F - Jackhammer jump
  • 3D2C-AF6F - Weird jump. (Dosen't work with a cape)
  • 312C-AF6F - Bunny/moon Jumps
  • EE2C-AF6F - To-the-moon jump, flying helicopter spin
  • 4B2C-AF64 - Mario can only jump about an inch high
  • E82C-AF64 - You can climb and fall just like the original except much faster
  • DD32-6DAD - Invincibility
  • D732-6DAD - Low gravity in levels over water
  • D032-6DAD - Phony invincibility
  • D532-6DAD - No music
  • D332-6DAD - Dragon coins change little Mario into Luigi
  • 7732-6DAD - Fake Fire mario (red suit, no fireballs)
  • 9D32-6DAD - Black Mario
  • 5332-6DAD - Invisibility
  • 4832-ADAD - After you get a powerup, Mario's head will always face left, even while walking/flying/jumping right!
  • CBEA-6DAD - You can swim in every level.
  • D2E5-A7AD - Extra life with every Dragon Coin
  • CBED-6DDF - Keep powerups when hit
  • CBED-6D0F - Keep powerups when hit; invincible shell-less turtle drops from item box if anything is in it
  • CDED-6D6F - Instantly shrink when you get hit
  • CBED-6DAF - Glitched graphics when shrinking
  • CBED-6FDF - One hit kills even when large
  • CBEF-6F6F - Super stomp - run into any enemy from the side when small and you will be propelled upwards and stomp them!
  • CBEF-67AF - Shrink/die instantly
  • CBE4-6DDF - Shrink when hit ultra fast
  • 0DED-AFDF - Regular nighttime
  • 07ED-AFDF - No background
  • 00ED-AFDF - Nighttime for pros
  • 9EED-AF6F - Screen is upside down when you play.
  • 40EC-AFDF - Sickening
  • EEEC-AFDF - Motionless
  • DFCE-64A0 - Little Yoshi grows after eating just one enemy
  • DECE-A4A0 - Little Yoshi doesn't grow big

Mario Games

Mariogames.be Super Mario Land Game Cheat
  • SLXPLOVS - Infinite lives
  • AEKPTZGA - 1 life for Mario after continue
  • AEKPTZGE - 9 lives for Mario after continue
  • ELKZYVEK - Power Jump
  • EZKZYVEK - Super Power Jump
  • EAKZYVEK - Mega Power Jump
  • GZUXNGEI - Multi-Jump
  • SXEZSKOZ - 'Skywalker'
  • OXKZELSX - Super speed running
  • XVUXNUEE - Turbocharged running
  • AANZKLLA - Raises P-Meter while standing still
  • PEUZUGAA - Start on World 2
  • ZEUZUGAA - Start on World 3
  • LEUZUGAA - Start on World 4
  • GEUZUGAA - Start on World 5
  • IEUZUGAA - Start on World 6
  • TEUZUGAA - Start on World 7
  • YEUZUGAA - Start on World 8
  • YPXXLVGE - Mario (not Luigi) can re-use items
  • SZUEXNSO - Restore powers after action scene (e.g. if you were Fiery Mario on the map screen, then entered an action scene, died or changed to Frog Mario, you would return to the map screen as Fiery Mario)
  • ZEUXKGAA - Start the game as Fire Mario
  • LEUXKGAA - Start the game as Raccoon Mario
  • GEUXKGAA - Start the game as Frog Mario
  • IEUXKGAA - Start the game as Tanooki Mario
  • TEUXKGAA - Start the game as Hammer Mario
  • KKKZSPIU - Enable debug mode (see our SMB3 Lost Bytes article for more information)

If you use any of the next five codes to defeat Bowser, you should stand in front of the door and hold Up. As soon as the door opens, you will find the Princess. If you do not hold Up, the game will freeze.

  • XUKXGLIE - Start and stay as Super Mario.
  • UXKXGLIA - Start and stay as Fire Mario.
  • NXKXGLIE - Start and stay as Raccoon Mario.
  • OUKXGLIE - Start and stay as Frog Mario.
  • XNKXGLIE - Start and stay as Hammer Mario.

Super Mario Games On Computer

  • SZKIKXSE - Invincibility after upgrading from Super Mario status (e.g. to Raccoon, Frog, etc.)
  • AEOSSZPA + PAOZTGAA - Change to Super Mario if you fall off screen and die
  • AEOSSZPA + ZAOZTGAA - Change to Fiery Mario if you fall off screen and die
  • AEOSSZPA + LAOZTGAA - Change to Raccoon Mario if you fall off screen and die
  • AEOSSZPA + GAOZTGAA - Change to Frog Mario if you fall off screen and die
  • AEOSSZPA + IAOZTGAA - Change to Tanooki Mario if you fall off screen and die
  • AEOSSZPA + TAOZTGAA - Change to Hammer Mario if you fall off screen and die
  • SKUZZY - Invisible Piranha Plants, and the pipes shoot fire at you.
  • VXKXGLIE - Invincible
  • KUKXGLIE - Flying Mario
  • YNKPTZGE - 99 Lives after continue.
  • OEPZXZ - Enemies, and stuff from blocks become 1-Ups.
  • UUKXGLIE - Always small Mario, invincible, you can jump on any enemy, even Fire Plants.
  • SXGZPO - There is a small blue square above every coin switch.
  • SXTZPO - Mario can sometimes Ice Skate, forward and back, when he has the tail. He can't swing his tail.
  • NYGLPA - You start with five lives, just like normal, but you can't see how many live you have.
  • XZZOEK - You better be a pro!!!
  • IANOXG - Green
  • PGTIPS - Most enemies can't attack.
  • SXGZPO - There's a small blue square above every coin switch.
  • SXTZPO - Mario can 'Ice Skate' when he has the tail. Although he can't swing his tail. When you try to jump to the left, you go backwards, even when you try to walk to the left.
  • KSLLLL - Bad guys appear and disappear
  • GEPZXZ - 1000 points for killing someone instead of just one hundred
  • AASAAS - On map screen, Mario is in a weird place. Press B for battle mode
  • KEGKEL - Holes in ground
  • PLLSTA - Green background blocks in first level have notes in them; jump on them for a Starman.
  • IOSUZI - Hammer bros. are weird on map
  • GOZXXL - Weird colors on map screen. Can't move Mario in level
  • PZLZXS - Hit a block, and it will appear somewhere else in the level. Also, when you die, you can play levels you beat already over and over again.
  • ZLLSTA - Green blocks in background have ice blocks in them
  • APPSTA - Map graphics are weird
  • LYULUY - Map screen graphics are different. Music is a little different
  • LLLUUU - Plant fireballs are misplaced
  • OOEISO - Die unexpectedly
  • KSUUUU - Map graphics are way different
  • KSIIII - Bad guys are weird when you jump on them
  • OOLLLL - Enter level. On map screen Mario's a spinning top
  • EOPUPO - Illusions in level, Can't get a score
  • KSSXUU - Can't go back in the level
  • AOLXXU - Mario slides. Turtles are different
  • EOEISA - Mario falls down in places where no holes are visible
  • AOSZXI - When you enter a level it looks cool
  • LVYXUU - Cool colors
  • IIIOKK - Weird graphics
  • NNNOKK - W.G. #2
  • ZZZOKK - W.G. 3
  • IPPOKK - Graphics are weird. Plus, you enter a battle mode
  • XYLOPN - Each level is mixed up in the middle
  • AOZULT - Enter a weird level
  • AOSUZT - You can't break any question marks with your head. However, that's not it. Hold a turtle shell and throw it at the very top of the question mark that's right after the first warp tube in the game. A Koopa Kid should pop out, and he will die. A Magic Wand will fall. Grab it and after a message from the King, you'll go to World 2. This may take a couple of tries.
  • AOSUZP - Score is weird
  • ATKZYEVK - Can't jump
  • KKKKKK - You can't use turtles to break blocks
  • IANXOU - Hold the B button to slow yourself down
  • OPEKGG - Messes up the game but is fun to watch
  • YYXPLOVS - 1 life, but when it says 99 lives you still have one
  • SXIZPO - Very short sounds at the start of each world
  • SXAZPO - Confused
  • UKKXGLIE - Invisible swimming mass but can't go very high
  • NNNLPA - You can't see which world you're in
  • POZZZZ - Makes secondary tones when hitting question marks
  • PGTIPZ - Can't harm turtles, turtles hurt you
  • PGTIPX - Sky has messed up clouds and has bushes
  • PGTIPO - Go past a certain distance and all of the enemies disappear
  • PSKXGLIE - Gray change
  • XNKXGLIA - Makes Mario small, gray, and walks through his foes
  • EEKPTZGE - No continue
  • XEUXKGAA - Start game as messed up Mario
  • TVUXNUEE - JET Speed
  • EANZKLLA - Hold B to slide or bounce
  • TEUZELSZ - Wind tunnel
  • PEUXKGAA - Start as Super Mario
  • YZKZYVEK - Can't jump
  • KANZKLLA - Power slides (Hold B)
  • YEUXKGAA - Black swimming mass (you change to mario when you get hit)
  • IXKZELSX - Sudden turbo boosts
  • ZVUXNUEE - Tap B for turbo
  • GEUZELSZ - Icy ground
  • KEUZELSZ - Breeze
  • ETKZYVEK - Very low jump
  • YLXPLOVS - Lives double when you die
  • SYXPLOVS - Number of lives is zero, even after you die with zero!
  • IIIIII - Makes enemies hover above the ground in side a messed up square.
  • KOSUZI - This code allows you to pull blocks out of the scenery and creates holes that you can fall down if you are not careful.